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Create a Vibrant Blueprint in Photoshop

Create a Vibrant Blueprint in Photoshop

In this tutorial, I’ll show you how to create a blueprint that is based off another image. The techniques used are simple and can be used on a lot of designs.

What We Will Be Creating

The tracing technique that we are going to be using to create the final result shown below can be used in a wide variety of designs.

blueprint

Getting Setup

To begin, create a new document in Photoshop (mine is 590×350px since the image I’m tracing is small). Then, open your image and place it on a new layer in the new document. Center the image using guides.

Trace Image

Document Size and Guides

Keep in mind that the blueprint will be larger than the image being traced. Also, if you want a background to show in the image, you need to create an even larger document to accommodate for the extra room.

An easy way to create guides at the center of your document is to make a selection of the entire document: Select > All (Ctrl+A). Then contract the selection by any amount: Select > Modify > Contract. Enable your rulers, View > Rulers (Ctrl+R), and click+hold to drag a guide out from the ruler. Drag the guide until it snaps in the middle of your selection.

Let’s create a background for the design. First lets select what colors to use. Since the image I’m going to be tracing is dark, I’m going to select dark colors that fit it.

333333 Foreground: #333333

111111 Background: #111111

Once the colors have been selected, grab the Gradient Tool (G) and, on the background layer, drag from the bottom left corner to the top right corner.

Gradient Fall

Color Selection

Since a blueprint is created so that a designer can get a feel for what they are going to make, selecting colors that would be in the final image will compliment the blueprint. Even though we are working backwards, the same rules apply.

Starting the Blueprint

Now that we have our background finished, lets start to work on the actual blueprint. Create a selection larger than the area you are going to trace, and create a gradient on a new layer, bottom left to top right, with the following colors:

6fb6ff Foreground: #6fb6ff

4d98fd1 Background: #4d98fd

Blueprint Background

Layers

Keep the image that you are going to be tracing above the background gradients, but when the tracing begins, keep it below any layers that have traces on them. This way, you can easily see what areas of the image you have traced so far.

Let’s add a stroke about 5px inside the blueprint. To do this, make a selection of the blue gradient you just created (Ctrl+Click the thumbnail of the layer), and make a contraction of 7px (Select > Modify > Contract). Then go to Edit > Stroke. Set the Width to 2px, the Color to white, and the Location to outside. If you don’t like how bright the white appears on the blueprint, you can decrease the layer opacity.

Blueprint Stroke

Stroke

Since we wanted to create a stroke 5px into the blueprint, we contracted a selection of 7px. This is because after the stroke is applied, there will be 5px of space between the edge of the blueprint and the stroke.

Tracing the Image

To trace the image, we are going to be using the Pen Tool (P) set to Paths. To start, I’m going to trace the outside part of the cloud, and the Tutorial9 text since I want the traces around these to be thicker than the other traces.

Trace 1

Pen Tool

To learn more about the Pen Tool, read the Pen Tool Basics Tutorial.

Grab your Brush Tool (B) and set it to a 2px hard brush. With the path still active, create a new layer, select your Pen Tool (P) and right click, and select Stroke Path. Select the Brush from the drop down menu and make sure Simulate Pressure is NOT checked. Press OK to finish, and then press the Escape button on your keyboard to get rid of the pen path.

Trace Stroke 1

Repeat the process on a new layer for the smaller text, and the inner parts of the cloud, but change your brush size to 1px, since we don’t want as much emphasis on these areas.

Trace Stroke 2

Adding Measurements

Lets create some guides on the blueprint that will show the dimensions for each area of the image. The best way to find a dimension of an area is to use the Marquee Tool and make a selection.

Dimension Selection

On a new layer, use a 1px Brush or Pencil and create lines perpendicular at the tops and sides of the area.

Blueprint Guides

Next, use a 1px Pencil and create double sided arrows in between the guides.

Arrows

Finally, create text in the middle of each arrow showing the size of that height or width, and delete part of the guide underneath it.

Dimension Sizes

Guides and Arrows

You may want to lower the opacity of the guides and arrows so that they don’t distract from the main part of the blueprint, the outlines.

Rotation

Rotating the blueprint will help add more depth and make it stand out more. Place all of your blueprint layers inside a New Group (Layer > New > Group). Then, with the group selected, go to Edit > Free Transform (Ctrl+T). Place your cursor outside of the top right box, and rotate the blueprint a few degrees.

Rotate

Creating a Light Source

Instead of having a flat blueprint, lets create a light source to add depth to our design. Make a selection of the blue gradient layer you created. Grab your Gradient Tool (G), set it to Foreground to Transparent, and set white as your foreground color. On a new layer, hold shift and drag from the bottom left corner to approximately 1/3 or 1/4 of the selection. Then, set the opacity of the layer to around 25%.

Blueprint Glow

Create a layer underneath your blueprint gradient and make a selection of the blueprint gradient. Fill the selection with black, and use Edit > Transform > Skew to drag the left side of the shadow down. Then apply a Gaussian Blur (Filter > Blur > Gaussian Blur) with a Radius of 3.

Shadow

Finishing Up

For extra effect, I’m going to create a layer above my background and use a large soft brush to create a blue glow on the upper right area of the design, and set the layer to 50% opacity.

blueprint

Don’t Limit Yourself

Tutorials are for learning techniques and sharpening your skills, don’t be afraid to experiment.

Black Blueprint
Pink Blueprint

For reference, you’re welcome to grab the PSD File used in this tutorial!

22 Comments

  1. Reply to this comment
    David Leggett

    Really digging this tutorial Tyler! Love the black result you showed down at the bottom, it’s very nice! Great work, and another awesome tutorial!

  2. Reply to this comment
    Ouchast

    Indeed yet a nice tutorial from you guys at Tutorial9. Keep up the good work!

  3. Reply to this comment
    Josh Drake

    Very nice effect. Not sure when I’d use it, but hey, it’s cool! Thanks for the tutorial!

  4. Reply to this comment
    Vega

    Another great tutorial. Maybe a darker blue would be another great version of blueprint. The dimensions could be littler too.

  5. Reply to this comment
    AgentC

    “Tutorials are for learning techniques and sharpening your skills, don’t be afraid to experiment.”

    So true… I try to do a bit of this with each tutorial I go through. Usually that’s where I come away with something useful for my own projects.

  6. Reply to this comment
    Tyler Bramer

    I’m glad that you liked the tutorial.

    @Vega: I chose to keep the blueprint large so that it would be easier to see for the purpose of this tutorial.

    Try using effects such as the Mysterious Lighting Effect and incorporate other ideas to make it original.

  7. Reply to this comment
    David Leggett

    Glad you pointed out that statement AgentC. This is true of many things.

    @ Tyler Bramer - That’s a really good idea (combining with the Mysterious Lighting Effect Tutorial). I went ahead and did a quick mockup of my own. Here is what I got =)

  8. Reply to this comment
    Hip Hop Makers

    I really like the way you put together you tutorials with roll overs. Keep up the good work

  9. Reply to this comment
    liam

    Great tutorial, and a great exercise for working on your pen tool skills :)

  10. Reply to this comment
    green melon

    cool!!love it~~

  11. Reply to this comment
    Adeolu

    I like this, man. i like it a lot. I don’t usually make graphics from scratch in photosop exclusively, but this really beats modeling and lighting a paper in 3d.

    mad props.

  12. Reply to this comment
    Lucas

    really cool!
    you´ve been doing a great job!
    you tutorial skills are very good, and it´s easy to understand with your tips and rollovers….

    why don´t you make a composition tutorial?
    and a matching color would be nice too!!

    keep doing a good work!

    Lucas - Sao Paulo - Brazil

  13. Reply to this comment
    sock494

    you wrote stimulate pressure instead of simulate pressure lol

  14. Reply to this comment
    David Leggett

    Thanks for pointing that out sock494, just fixed it ;)

  15. Reply to this comment
    Shao Cloud

    This tutorial is fairly simple and easy to learn. But how do I apply it to the WESTMINSTER ABBEY? Argh!

  16. Reply to this comment
    Patrick Lewis

    Awesome. Hands down, this is awesome. A blueprint was exactly what I was looking for. Kudos to you

  17. Reply to this comment
    Flow

    Good job and your tutorial is great but still I don’t know what I was actually looking for. How to create a blueprint for something that does not exist yet :)? What is the real way of creating blueprints?

    This tutorial is really cool but another one on this subject would be nice or at least a little hint how to create blueprints for houses etc. there where everything has to be created from scratch. I know it’s really easy when I’ll do it using 3D application but actually I’m looking for blueprint to create 3D model, not blueprint from 3D model or other image.

    That’s my suggestion because I’m looking for a good way of creating it :)

  18. Reply to this comment
    David Leggett

    @Flow: I’m not speaking from any personal experience here, since I’m no architect or anything, but wouldn’t a program more suited for such things make more sense than Photoshop for creating a REAL Blueprint? I guess it could be done in Photoshop, but it would definitely be A LOT of work :P

  19. Reply to this comment
    RUGRLN

    I was wondering if there was another way to go about then tracing because for big images, tracing is very time consuiming. Perhaps glowing edges or find edges could do the job. Any ideas???

  20. Reply to this comment
    David Leggett

    @RUGRLN: There is another way that I can think of actually. It still requires that you draw out your shapes (which isn’t always a problem between custom shapes, and fonts):

    - Make your layer contents for every shape pure black (#000000).
    - Set the layer blending mode to Lighten.
    - Apply a 1px stroke in the layer effects, and make said stroke white.

    That ought to get the job done a bit faster, provided you have some shapes ready ;)

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